A downloadable game for Windows and Android

Game Info

An Epic MegaJam 2020 Entry
Theme: "It's been a long time, but we're not done yet."

A VR Puzzler that should hit close to home for most Unreal Developers.

You take on the role of one of the UE4 Shader Worker processes, helped(?) by some of Unreal's other processes bringing you nodes with Fortnite flair.

Figure out the missing material nodes and beat the clock to avoid angering the dev and switching to Unity instead. 

Supported Platforms: SteamVR, Oculus (Rift & Quest)

Submission Info

1. Team Name

  • Beyond Reality

2. Each Team Member's Name and Email Address associated with your Epic Games account

  • Isaac Koerbin (isaac-koerbin.itch.io) 
  • Michael Fewkes (Twitter: @mdfewkes)
  • Rune Berg (Twitter: @1runeberg)
  • Sam Carey  (samcarey.itch.io)

3. Game Name

  • Compiling Shaders (-10)

4. Name of your submission 

  • BeyondReality_CompilingShaders.zip (PC)
  • BeyondReality_CompilingShaders_Quest.zip (Quest)

5. Game footage

6. Content made before the jam:

Download

Download
BeyondReality_CompilingShaders.zip 186 MB
Download
BeyondReality_CompilingShaders_Quest.zip 123 MB

Leave a comment

Log in with itch.io to leave a comment.